7.03.2019

World War Z

I was working on Moscow and Tokyo maps as level modeler. I designed environment, did modeling and textured using texture atlases, made LODs and optimized scene.





NBA 2k playgrounds 2

I was working on game assets for in-game arenas. I did full pipeline: modeling, sculpting, baking, texturing, importing into game engine and baking light maps.
Soft: 3d max, Maya, Z-brush, Substance painter, UE4






NBA 2k Playgrounds 2, Christmas arena

I was working on level design of this arena, created assets, terrain and mountains, worked on lighting and baking light in UE4. 
Soft: 3D Max, Maya, World Machine, Z-Brush, Substance Painter, UE4