I was working on Moscow and Tokyo maps as level modeler. I designed environment, did modeling and textured using texture atlases, made LODs and optimized scene.
Nikulina Natalia
3d artist
7.03.2019
NBA 2k playgrounds 2
I was working on game assets for in-game arenas. I did full pipeline: modeling, sculpting, baking, texturing, importing into game engine and baking light maps.
Soft: 3d max, Maya, Z-brush, Substance painter, UE4
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